reblogging this again just to say: if you havent seen this yet you really need to
this vine is just so excellent. the way that second guy just jumps in. the voice. the back shot and the dissonance of the FUCK OFF. this vine is a work of art.
finally, it has appeared on my dash
Well that was unexpected.
I was not expecting this
no one ever does
- Templated base classes
- Rough UML of the server’s modules
- Rough list of modules that don’t exist, but might.
Not shown: connections between the classes, and the Server Application (god class).
All managers inherit from Singleton, and implement Manager Interface.
Seeing it like this puts a new perspective on it. There’s more at work here, obviously, but those are part of the common “libraries”. Welp, I actually want to sleep now. I’ll keep going tomorrow.
(anything else (like NPCs or quests) you can think of please let me know, I’m brainstorming)
Some of these are derived from the map files, some from the database, some from scripts…
When loading the map, the scripts will need to interface with all of the components in the game… there’s so much getting stored in the maps when you think about it.
Edit: The scripts should drive things, while the database stores them… so does that mean map tiles should be stored in the server?
History would remember it as a great battle between four titans, but Fblthp would know the truth.
Fblthp was to prepare the way for the Master. He had done this before, but each time it terrified him. He was told nothing else, but the Master endowed him with an ability and sent him to prepare. He was dropped into a foreign land and told to begin. He knew only that he had to prepare the way for the Master, but he was never told how. The first time, Fblthp had simply thought about what he would have to do and everything began to happen. It had been that way ever since.
Wait a second, am I tripping balls?
HELP I CANNOT STOP LAUGHING
Sometimes life is just beautiful.