OK, so I want to ask someone a question, but I can’t for the life of me remember their blog name; they’re the penguin wearing master chief’s helmet, who plays eve online.

Anyway, instead I’ll post this publicly: What would happen if you removed local? Also, here’s an idea: remove highsec. You could lower the security levels of the systems as the empires fell apart, and Concord became more of an NPC thug corp over time. 

Just a thought. Either that or play on a private server.

Edit: How about a private server with ~20 systems?

whycantibe1oftheoneswithacoolurl:

schrodingerscatisdead:

me at pokemon daycare

I had to reblog this again

whycantibe1oftheoneswithacoolurl:

schrodingerscatisdead:

me at pokemon daycare

I had to reblog this again

cacnea:

chatotai:

"i wish pokemon were real!"

beedrill is three feet tall

image

YESSS!!!!!!!

Imaging mega beedrill now.

My spellchecker recognises beedrill.

kr-studios:

More backend refactoring on the engine

  • Implemented heartbeat system (network error handling)
  • Implemented network error messages using a placeholder chat system
  • lua scripts now support modules
  • Created ManagerInterface in server
  • Created class Renderable in client
  • ConfigUtility now supports command line arguments

There’s obviously a lot more to it than what I’ve listed here, but I try to keep these messages short and sweet. I’m hoping to expand the types of packets sent between the client and server, to help cover new kinds of events (character placement as opposed to a generic updates, and monsters, etc.).

You can play the latest Windows build via the link above, or build it yourself from the source code hereAny and all feedback is appreciated; at ‘kayneruse@gmail.com’.

P.S. Reblogs appreciated!

If anyone listening has any weird doubts about Anita’s credentials as a gamer, please note that she described, on this podcast, a Pac-Man game as visceral. Case closed.

Chris Remo, Idle Thumbs podcast episode 176, September 17th 2014

(via femfreq)

So wait, is that a positive or negative assertion? I’m confused.

femfreq:

Anita Sarkeesian on GamerGate: ‘We Have a Problem and We’re Going to Fix This’ - How a video game fan weathered a misogynist backlash to become pop culture’s most valuable critic
So this is pretty cool, I was interviewed by Rolling Stone today. No biggie.

What I don’t get is even though Sarkeesian is a proven liar, fraud and has no place in gaming, people still push headlines like this.
Also, someone tell Tumblr that I’m sick of having this recommendation pop up on my dash.

femfreq:

Anita Sarkeesian on GamerGate: ‘We Have a Problem and We’re Going to Fix This’ - How a video game fan weathered a misogynist backlash to become pop culture’s most valuable critic

So this is pretty cool, I was interviewed by Rolling Stone today. No biggie.

What I don’t get is even though Sarkeesian is a proven liar, fraud and has no place in gaming, people still push headlines like this.

Also, someone tell Tumblr that I’m sick of having this recommendation pop up on my dash.

roboticmonster:

Mega Hoopa is referenced in the first Pokemon games!

Remember when the NPC from Red/Green/Blue asks “Do you believe in ghosts?”  She then proceeds to claim that there’s a white hand on the player’s shoulder.  Now we finally have a Pokemon to link that hand with!

Hoopa is a to-be-announced Psychic\Ghost type legendary Pokemon capable of creating wormholes through the use of various golden rings.  Take a look at its sprite.  Therefore, as referenced in its sprite, Mega Hoopa is capable of using a golden ring to place its “white hand” on the shoulder of someone even in the Kanto region.  Neat, eh?

Unix compatibility!! Thank you very much nyan-genesis-evangelion!!

More backend refactoring on the engine

  • Implemented heartbeat system (network error handling)
  • Implemented network error messages using a placeholder chat system
  • lua scripts now support modules
  • Created ManagerInterface in server
  • Created class Renderable in client
  • ConfigUtility now supports command line arguments

There’s obviously a lot more to it than what I’ve listed here, but I try to keep these messages short and sweet. I’m hoping to expand the types of packets sent between the client and server, to help cover new kinds of events (character placement as opposed to a generic updates, and monsters, etc.).

You can play the latest Windows build via the link above, or build it yourself from the source code hereAny and all feedback is appreciated; at ‘kayneruse@gmail.com’.

P.S. Reblogs appreciated!

This is either an Australian voice actor being ironic as hell, or an American voice actor who really thinks we talk like this.

I mean, we do, but still.